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Robotics & Embodied AI AI research – Page 104 · SOTA2 Research
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Robotics & Embodied AI
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1 benchmarks · 2 papers
Mobile GUI Agent Decision Making
1 benchmarks · 1 papers
RoomNav (Label)
1 benchmarks · 1 papers
Pick&Place 6
1 benchmarks · 1 papers
Rigid Body Motion Simulation
1 benchmarks · 1 papers
Controllable Scenario Generation
1 benchmarks · 1 papers
Throw 4
1 benchmarks · 1 papers
Vectorized HD Map Prediction
1 benchmarks · 1 papers
Robotic task reconstruction
1 benchmarks · 2 papers
Long-horizon reasoning for robotic manipulation
1 benchmarks · 1 papers
Lifting
1 benchmarks · 1 papers
ViewNav (Edgemap)
1 benchmarks · 1 papers
Flip 4
1 benchmarks · 1 papers
Zero-shot understanding of embodied scenes
1 benchmarks · 1 papers
In-hand object scanning
1 benchmarks · 1 papers
Turn Lever
1 benchmarks · 1 papers
Language-conditioned long-horizon robot manipulation
1 benchmarks · 1 papers
pulling
1 benchmarks · 2 papers
Short-term motion prediction
1 benchmarks · 1 papers
Traffic signal control and vehicle trajectory planning
1 benchmarks · 1 papers
Multi-agent Game Playing
1 benchmarks · 1 papers
Nut Asm.
1 benchmarks · 1 papers
Close laptop
1 benchmarks · 1 papers
Continuous-run Robotic Manipulation
1 benchmarks · 1 papers
Procedural assembly reasoning
1 benchmarks · 1 papers
Cross-Structural Motion Retargeting
1 benchmarks · 1 papers
Physical System Identification
1 benchmarks · 1 papers
Open-loop Autonomous Driving Planning
1 benchmarks · 1 papers
Room-to-Room Navigation
1 benchmarks · 1 papers
Episodic Memory Question Answering (Top-down map)
1 benchmarks · 1 papers
Place Bowl
1 benchmarks · 1 papers
Motion planning under scLTL tasks
1 benchmarks · 1 papers
IMU-to-person identification
Page 104 of 219
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