Cityscapes
Benchmarks
Task NameDataset NameSOTA ResultTrendResults
Cityscapes-C (val)
74.5open-mIoU
13
Cityscapes (val)
86.6Open mIoU
13
Cityscapes 1/4 partition (val)
78.2mIoU
13
CityScapes adapted from SYNTHIA (test val)
92.6Road IoU
13
Cityscapes (val)
87.8Road IoU
13
CITYSCAPES ~1/30 labeled samples 100 labels (val)
76.2mIoU
13
Cityscapes Next 10 frames
0.217LPIPS
13
Cityscapes Next 5 frames
0.839MS-SSIM
13
Cityscapes Next frame
0.928MS-SSIM
13
Cityscapes
23.49Instance Class Accuracy
12
Cityscapes
50.49mIoU
12
Cityscapes
3.89Disparity RMSE
12
Cityscapes to {ACDC, DZ, BDD, MV} Domain Generalization (various)
61mIoU (ACDC)
12
Cityscapes
98.35Attack Success Rate (ASR)
12
RainCityscapes
29.04PSNR
12
Cityscapes
2.5MR
12
Cityscapes
44.74mIoU
12
CityScapes (test val)
92.95A3
12
CityScapes (test val)
82.41d1 Score
12
CityScapes (test val)
46.25mIoU (All Classes)
12
Cityscapes (val)
78.6mIoU (All Classes)
12
Cityscapes (val)
0.786mIoU (All Classes)
12
Cityscapes (test)
64.27ASR
12
Cityscapes GTA5 to Cityscapes adaptation
71mIoU
12
Cityscapes 4 (test)
42.05PSNR
12