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Reinforcement Learning on Seaquest Atari 2600 (test)

28,010Avg Total RewardHuman
-1,0066,52714,06021,593Dec 19, 2013

Evaluation results

MethodLinks
Humanagent=expert human player2013.1228,010—
DQNpolicy=epsilon-greedy, epsilon=0.052013.121,705—
Contingencypolicy=epsilon-greedy, epsilon=0.052013.12723—
Sarsapolicy=epsilon-greedy, epsilon=0.052013.12665—
Randompolicy=random2013.12110—
DQN Bestpolicy=epsilon-greedy, epsilon=0.05, evaluation=best episode2013.12—1,740
HNeat Bestpolicy=deterministic2013.12—920
HNeat Pixelpolicy=deterministic, input=8 color channel representation2013.12—800