List your company

Reinforcement Learning on Breakout Atari 2600 (test)

168Average Total RewardDQN
-5.47239.56484.6129.636Dec 19, 2013

Evaluation results

MethodLinks
DQNpolicy=epsilon-greedy, epsilon=0.052013.12168—
Humanagent=expert human player2013.1231—
Contingencypolicy=epsilon-greedy, epsilon=0.052013.126—
Sarsapolicy=epsilon-greedy, epsilon=0.052013.125.2—
Randompolicy=random2013.121.2—
DQN Bestpolicy=epsilon-greedy, epsilon=0.05, evaluation=best episode2013.12—225
HNeat Bestpolicy=deterministic2013.12—52
HNeat Pixelpolicy=deterministic, input=8 color channel representation2013.12—4