Motion Transition Success on Combat Motions Target: Kicking
90Success Rate (E_succ,20)RPG
Evaluation Results
| Method | Links | |
|---|---|---|
| RPGStarting Motion (a)=Sword Swing2026.04 | 90 | |
| RPGStarting Motion (a)=Kicking2026.04 | 85 | |
| RPGStarting Motion (a)=Jumping2026.04 | 75 | |
| RPGStarting Motion (a)=Punching2026.04 | 75 | |
| baselineStarting Motion (a)=Sword Swing2026.04 | 65 | |
| baselineStarting Motion (a)=Kicking2026.04 | 50 | |
| baselineStarting Motion (a)=Punching2026.04 | 45 | |
| baselineStarting Motion (a)=Jumping2026.04 | 5 |