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In-hand reorientation on YCB 1.0 (test)

100Success Raterotation-aware point-cloud embedding
18.8839.946182.06Jun 19, 2026

Evaluation results

MethodLinks
rotation-aware point-cloud embeddingObject=Peach, Actor input=Embeddings of current and goal point clouds2026.0610085.29
Teacher (sim state)Object=Peach, Actor input=Ground-truth current pose, goal pose, and relative orientation2026.0610025.4
Distilled StudentObject=Peach, Actor input=Current + goal point clouds (XYZ, RGB)2026.0610050.32
Flow (sim state)Object=Peach, Actor input=Current XYZ + Δx, Δy, Δz features derived by rotating the current point cloud using sim state2026.0610069.65
rotation-aware point-cloud embeddingObject=Rubik's Cube, Actor input=Embeddings of current and goal point clouds2026.0610071.39
Teacher (sim state)Object=Rubik's Cube, Actor input=Ground-truth current pose, goal pose, and relative orientation2026.0610040.21
Distilled StudentObject=Rubik's Cube, Actor input=Current + goal point clouds (XYZ, RGB)2026.0610041.58
Flow (sim state)Object=Rubik's Cube, Actor input=Current XYZ + Δx, Δy, Δz features derived by rotating the current point cloud using sim state2026.0610047.53
rotation-aware point-cloud embeddingObject=Pear, Actor input=Embeddings of current and goal point clouds2026.06100116.76
Teacher (sim state)Object=Pear, Actor input=Ground-truth current pose, goal pose, and relative orientation2026.0610048.27
Distilled StudentObject=Pear, Actor input=Current + goal point clouds (XYZ, RGB)2026.0610052.32
Flow (sim state)Object=Pear, Actor input=Current XYZ + Δx, Δy, Δz features derived by rotating the current point cloud using sim state2026.06100137.05
rotation-aware point-cloud embeddingObject=Tuna Can, Actor input=Embeddings of current and goal point clouds2026.06100154.05
Teacher (sim state)Object=Tuna Can, Actor input=Ground-truth current pose, goal pose, and relative orientation2026.0610092.36
Distilled StudentObject=Tuna Can, Actor input=Current + goal point clouds (XYZ, RGB)2026.06100129.3
Flow (sim state)Object=Tuna Can, Actor input=Current XYZ + Δx, Δy, Δz features derived by rotating the current point cloud using sim state2026.06100313.99
Teacher (estimator)Object=Pear, Actor input=Estimator-derived object pose, ground-truth goal pose, and estimator-derived relative orientation2026.0658942.1
Teacher (estimator)Object=Peach, Actor input=Estimator-derived object pose, ground-truth goal pose, and estimator-derived relative orientation2026.0653598.8
Teacher (estimator)Object=Tuna Can, Actor input=Estimator-derived object pose, ground-truth goal pose, and estimator-derived relative orientation2026.06481,037.8
Flow (registration)Object=Peach, Actor input=Current XYZ + Δx, Δy, Δz features derived using an Open3D registration pipeline2026.0637930.11
Teacher (estimator)Object=Rubik's Cube, Actor input=Estimator-derived object pose, ground-truth goal pose, and estimator-derived relative orientation2026.06331,556
Flow (registration)Object=Rubik's Cube, Actor input=Current XYZ + Δx, Δy, Δz features derived using an Open3D registration pipeline2026.0633756.3
Flow (registration)Object=Tuna Can, Actor input=Current XYZ + Δx, Δy, Δz features derived using an Open3D registration pipeline2026.0628835.2
Flow (registration)Object=Pear, Actor input=Current XYZ + Δx, Δy, Δz features derived using an Open3D registration pipeline2026.0622633.5