Human Rendering on ZJU-MoCap novel view (evaluation)
24.62PSNRU-4DGS
Evaluation Results
| Method | Links | |||
|---|---|---|---|---|
| U-4DGSApproach Category=Occlusion-Aware / Ours2026.02 | 24.62 | 0.9606 | 31.72 | |
| OccFusionApproach Category=Occlusion-Aware / Generative Priors2026.02 | 23.96 | 0.9548 | 32.34 | |
| OccGaussianApproach Category=Occlusion-Aware / Geometric Heuristics2026.02 | 23.29 | 0.9482 | 41.93 | |
| SymGaussianApproach Category=Occlusion-Aware / Geometric Heuristics2026.02 | 23.22 | 0.9535 | 39.02 | |
| GTUApproach Category=Occlusion-Aware / Generative Priors2026.02 | 22.89 | 0.9503 | 40.78 | |
| OccNeRFApproach Category=Occlusion-Aware / Scene Decoupling2026.02 | 22.4 | 0.9562 | 43.01 | |
| GauHumanApproach Category=Standard Human Rendering2026.02 | 21.55 | 0.943 | 55.88 | |
| HumanNeRFApproach Category=Standard Human Rendering2026.02 | 20.67 | 0.9509 | — | |
| GaussianAvatarApproach Category=Standard Human Rendering2026.02 | 18.01 | 0.9512 | 60.33 |