Vulnerable Agent Identification on Battle environment 64 agents, 32 adversaries
198.5Performance ScoreRandom
Evaluation Results
| Method | Links | |
|---|---|---|
| RandomNum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.52025.09 | 198.5 | |
| RandomNum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.32025.09 | 191.7 | |
| DCNum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.32025.09 | 184.9 | |
| RandomNum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.72025.09 | 167.4 | |
| DCNum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.52025.09 | 155.3 | |
| DCNum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.72025.09 | 137.7 | |
| RTCANum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.32025.09 | 133.8 | |
| Bi-Level RLNum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.32025.09 | 116.1 | |
| PIANONum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.32025.09 | 107.25 | |
| Bi-Level RLNum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.52025.09 | 103.8 | |
| RTCANum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.52025.09 | 103.2 | |
| Bi-Level RLNum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.72025.09 | 95.37 | |
| PIANONum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.52025.09 | 94.93 | |
| VAI-GreedyNum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.32025.09 | 92.3 | |
| RTCANum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.72025.09 | 86.91 | |
| VAI-GreedyNum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.52025.09 | 83 | |
| VAI-RLNum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.32025.09 | 78.95 | |
| VAI-RLNum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.52025.09 | 78.35 | |
| PIANONum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.72025.09 | 77.85 | |
| VAI-GreedyNum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.72025.09 | 74.37 | |
| VAI-RLNum Agent=64, Adv Agent=32, Perturbation budget (epsilon)=0.72025.09 | 55.29 |