Reinforcement Learning on Atari 2600
2,300Score (Seaquest)Bandit-DQN
Evaluation Results
| Method | Links | |||||
|---|---|---|---|---|---|---|
| Bandit-DQN2025.06 | 2,300 | 1,050 | 1,350 | 350 | 3,500 | |
| DFDQN2025.06 | 2,000 | 950 | 1,300 | 320 | 1,150 | |
| DQNARR=42025.06 | 1,800 | 900 | 1,200 | 300 | 1,100 | |
| DQNARR=202025.06 | 1,500 | 700 | 1,000 | 250 | 1,000 |