Novel View Synthesis on Tanks and Temples (NGS, PSNR, SSIM, LPIPS, FPS)
1.6NGS3DGS + QuadBox (Ours)
Evaluation Results
| Method | Links | |||||
|---|---|---|---|---|---|---|
| 3DGS + QuadBox (Ours)Category=Gaussian-tile Intersection, Hardware=NVIDIA A1002026.05 | 1.6 | 23.84 | 85.4 | 0.169 | 335 | |
| 3DGSCategory=Gaussian-tile Intersection, Hardware=NVIDIA A1002026.05 | 1.57 | 23.77 | 85.3 | 0.17 | 214 | |
| AdR-AABBCategory=Gaussian-tile Intersection, Hardware=NVIDIA A1002026.05 | 1.57 | 23.83 | 85.4 | 0.17 | 319 | |
| DashGaussian + QuadBox (Ours)Category=Plug-and-Play Experiments, Hardware=NVIDIA A1002026.05 | 1.2 | 24.13 | 85.2 | 0.183 | 364 | |
| DashGaussianCategory=Plug-and-Play Experiments, Hardware=NVIDIA A1002026.05 | 1.17 | 24.11 | 85.2 | 0.184 | 197 | |
| Compact-3DGS + QuadBox (Ours)Category=Plug-and-Play Experiments, Hardware=NVIDIA A1002026.05 | 0.85 | 23.34 | 83.5 | 0.206 | 463 | |
| Compact-3DGSCategory=Plug-and-Play Experiments, Hardware=NVIDIA A1002026.05 | 0.84 | 23.33 | 85.2 | 0.201 | 282 |