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Novel View Synthesis on NVIDIA

27.81PSNRSE(3) B-spline GS
9.360414.150218.9423.7298Mar 26, 2026Apr 5, 2026Apr 16, 2026Apr 27, 2026May 7, 2026May 18, 2026May 29, 2026

Evaluation results

MethodLinks
SE(3) B-spline GSParam.=134.7M, Training Time=30 mins, FPS=45.1242026.0327.8187.10.049
SplineGSParam.=158.4M, Training Time=2 hrs, FPS=387.4692026.0327.1287.20.052
MoScaParam.=98.5M, Training Time=30 mins, FPS=35.4252026.0326.7685.40.07
HiMoRParam.=185.2M, Training Time=1 hr, FPS=34.1562026.0324.8969.40.118
SoMParam.=173.4M, Training Time=1 hr, FPS=38.7542026.0324.5865.10.124
MarbleGSParam.=51.6M, Training Time=13 hrs, FPS=8.3672026.0324.5666.70.11
MoDec-GSParam.=86.1M, Training Time=1 hr, FPS=9.0742026.0323.9462.80.132
FSM-LVSMResolution=256 × 256, Method Category=Rendering-based2026.0423.974.70.105
MoScaResolution=379 × 672, Method Category=Optimization-based2026.0421.4571.20.265
C4GPer scene=No, Pose=No, #G=2K2026.0520.5148.90.393
FSM-LRMResolution=256 × 256, Method Category=Rendering-based2026.0420.1756.70.337
MoVieSResolution=379 × 672, Method Category=Rendering-based2026.0419.1651.40.315
NeoVersePer scene=No, Pose=No, #G=802K2026.0515.8632.20.492
4DGTPer scene=No, Pose=Yes, #G=272K2026.0515.6434.90.614
SoMResolution=379 × 672, Method Category=Optimization-based2026.0415.331.70.509
4DGTResolution=504 × 504, Method Category=Rendering-based2026.0414.1313.10.64
MoVieSPer scene=No, Pose=Yes, #G=802K2026.0513.7121.10.596
MoScaPer scene=Yes, Pose=Yes, #G=342K2026.0512.6226.90.691
Shape of MotionPer scene=Yes, Pose=Yes, #G=128K2026.0510.86280.791
L4GMResolution=256 × 256, Method Category=Rendering-based2026.0410.0723.50.587