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Node Classification on CORA (Miss-classification rate and Avg. Rank)

20.93Miss-classification RateFGA
18.823233.044147.26561.4859May 7, 2026

Evaluation results

MethodLinks
FGAAttack Scenario=Evasion, Perturbation Budget (Δ)=1, Defense Method=NoisyGNN2026.0520.935.93
SGAAttack Scenario=Evasion, Perturbation Budget (Δ)=1, Defense Method=NoisyGNN2026.0520.935.93
SGAAttack Scenario=Evasion, Perturbation Budget (Δ)=2, Defense Method=NoisyGNN2026.0522.275.93
GOttackAttack Scenario=Evasion, Perturbation Budget (Δ)=1, Defense Method=NoisyGNN2026.0522.82.93
FGAAttack Scenario=Poison, Perturbation Budget (Δ)=1, Defense Method=NoisyGNN2026.0523.25.73
NETTACKAttack Scenario=Evasion, Perturbation Budget (Δ)=1, Defense Method=NoisyGNN2026.0523.331.6
SGAAttack Scenario=Poison, Perturbation Budget (Δ)=1, Defense Method=NoisyGNN2026.0523.335.93
PGDAttack Scenario=Evasion, Perturbation Budget (Δ)=1, Defense Method=NoisyGNN2026.0524.675.13
FGAAttack Scenario=Evasion, Perturbation Budget (Δ)=2, Defense Method=NoisyGNN2026.0525.075.93
PR-BCDAttack Scenario=Evasion, Perturbation Budget (Δ)=1, Defense Method=NoisyGNN2026.0525.072.73
SGAAttack Scenario=Evasion, Perturbation Budget (Δ)=3, Defense Method=NoisyGNN2026.0525.475.93
GOttackAttack Scenario=Poison, Perturbation Budget (Δ)=1, Defense Method=NoisyGNN2026.05263
PR-BCDAttack Scenario=Poison, Perturbation Budget (Δ)=1, Defense Method=NoisyGNN2026.0526.272.8
PGDAttack Scenario=Poison, Perturbation Budget (Δ)=1, Defense Method=NoisyGNN2026.0527.075
NETTACKAttack Scenario=Poison, Perturbation Budget (Δ)=1, Defense Method=NoisyGNN2026.0527.61.33
SGAAttack Scenario=Poison, Perturbation Budget (Δ)=2, Defense Method=NoisyGNN2026.0527.735.93
L1D-RNDAttack Scenario=Evasion, Perturbation Budget (Δ)=1, Defense Method=NoisyGNN2026.0528.43.73
L1D-RNDAttack Scenario=Poison, Perturbation Budget (Δ)=1, Defense Method=NoisyGNN2026.0529.074.2
SGAAttack Scenario=Evasion, Perturbation Budget (Δ)=4, Defense Method=NoisyGNN2026.0530.275.93
SGAAttack Scenario=Poison, Perturbation Budget (Δ)=3, Defense Method=NoisyGNN2026.0530.45.93
FGAAttack Scenario=Poison, Perturbation Budget (Δ)=2, Defense Method=NoisyGNN2026.0530.675.73
PGDAttack Scenario=Evasion, Perturbation Budget (Δ)=2, Defense Method=NoisyGNN2026.0531.475.13
L1D-RNDAttack Scenario=Evasion, Perturbation Budget (Δ)=2, Defense Method=NoisyGNN2026.0531.63.73
GOttackAttack Scenario=Evasion, Perturbation Budget (Δ)=2, Defense Method=NoisyGNN2026.0531.62.93
FGAAttack Scenario=Evasion, Perturbation Budget (Δ)=3, Defense Method=NoisyGNN2026.05325.93
L1D-RNDAttack Scenario=Poison, Perturbation Budget (Δ)=2, Defense Method=NoisyGNN2026.0532.274.2
SGAAttack Scenario=Evasion, Perturbation Budget (Δ)=5, Defense Method=NoisyGNN2026.0533.335.93
PGDAttack Scenario=Poison, Perturbation Budget (Δ)=2, Defense Method=NoisyGNN2026.0535.475
NETTACKAttack Scenario=Evasion, Perturbation Budget (Δ)=2, Defense Method=NoisyGNN2026.0535.871.6
PR-BCDAttack Scenario=Evasion, Perturbation Budget (Δ)=2, Defense Method=NoisyGNN2026.0536.132.73
GOttackAttack Scenario=Poison, Perturbation Budget (Δ)=2, Defense Method=NoisyGNN2026.0536.533
FGAAttack Scenario=Poison, Perturbation Budget (Δ)=3, Defense Method=NoisyGNN2026.0538.135.73
SGAAttack Scenario=Poison, Perturbation Budget (Δ)=4, Defense Method=NoisyGNN2026.0538.535.93
FGAAttack Scenario=Evasion, Perturbation Budget (Δ)=4, Defense Method=NoisyGNN2026.0538.675.93
L1D-RNDAttack Scenario=Evasion, Perturbation Budget (Δ)=3, Defense Method=NoisyGNN2026.0538.83.73
PR-BCDAttack Scenario=Poison, Perturbation Budget (Δ)=2, Defense Method=NoisyGNN2026.0540.272.8
PGDAttack Scenario=Evasion, Perturbation Budget (Δ)=3, Defense Method=NoisyGNN2026.0540.675.13
L1D-RNDAttack Scenario=Evasion, Perturbation Budget (Δ)=4, Defense Method=NoisyGNN2026.0540.83.73
L1D-RNDAttack Scenario=Evasion, Perturbation Budget (Δ)=5, Defense Method=NoisyGNN2026.0541.23.73
L1D-RNDAttack Scenario=Poison, Perturbation Budget (Δ)=3, Defense Method=NoisyGNN2026.0541.334.2
SGAAttack Scenario=Poison, Perturbation Budget (Δ)=5, Defense Method=NoisyGNN2026.0541.735.93
FGAAttack Scenario=Evasion, Perturbation Budget (Δ)=5, Defense Method=NoisyGNN2026.05425.93
GOttackAttack Scenario=Evasion, Perturbation Budget (Δ)=3, Defense Method=NoisyGNN2026.0542.132.93
L1D-RNDAttack Scenario=Poison, Perturbation Budget (Δ)=5, Defense Method=NoisyGNN2026.0542.934.2
L1D-RNDAttack Scenario=Poison, Perturbation Budget (Δ)=4, Defense Method=NoisyGNN2026.0543.074.2
NETTACKAttack Scenario=Poison, Perturbation Budget (Δ)=2, Defense Method=NoisyGNN2026.0544.271.33
PGDAttack Scenario=Evasion, Perturbation Budget (Δ)=4, Defense Method=NoisyGNN2026.0544.935.13
PGDAttack Scenario=Poison, Perturbation Budget (Δ)=3, Defense Method=NoisyGNN2026.0546.275
GOttackAttack Scenario=Poison, Perturbation Budget (Δ)=3, Defense Method=NoisyGNN2026.0546.273
FGAAttack Scenario=Poison, Perturbation Budget (Δ)=4, Defense Method=NoisyGNN2026.0546.675.73
PR-BCDAttack Scenario=Evasion, Perturbation Budget (Δ)=3, Defense Method=NoisyGNN2026.0547.732.73
PGDAttack Scenario=Evasion, Perturbation Budget (Δ)=5, Defense Method=NoisyGNN2026.0549.475.13
NETTACKAttack Scenario=Evasion, Perturbation Budget (Δ)=3, Defense Method=NoisyGNN2026.0550.271.6
PGDAttack Scenario=Poison, Perturbation Budget (Δ)=4, Defense Method=NoisyGNN2026.0550.45
FGAAttack Scenario=Poison, Perturbation Budget (Δ)=5, Defense Method=NoisyGNN2026.0551.65.73
PR-BCDAttack Scenario=Poison, Perturbation Budget (Δ)=3, Defense Method=NoisyGNN2026.0552.132.8
PR-BCDAttack Scenario=Evasion, Perturbation Budget (Δ)=4, Defense Method=NoisyGNN2026.0552.532.73
GOttackAttack Scenario=Evasion, Perturbation Budget (Δ)=4, Defense Method=NoisyGNN2026.0552.932.93
PGDAttack Scenario=Poison, Perturbation Budget (Δ)=5, Defense Method=NoisyGNN2026.0556.675
NETTACKAttack Scenario=Poison, Perturbation Budget (Δ)=3, Defense Method=NoisyGNN2026.0557.471.33
PR-BCDAttack Scenario=Evasion, Perturbation Budget (Δ)=5, Defense Method=NoisyGNN2026.0559.732.73
GOttackAttack Scenario=Poison, Perturbation Budget (Δ)=4, Defense Method=NoisyGNN2026.05603
NETTACKAttack Scenario=Evasion, Perturbation Budget (Δ)=4, Defense Method=NoisyGNN2026.0560.271.6
PR-BCDAttack Scenario=Poison, Perturbation Budget (Δ)=4, Defense Method=NoisyGNN2026.0560.672.8
GOttackAttack Scenario=Evasion, Perturbation Budget (Δ)=5, Defense Method=NoisyGNN2026.0561.472.93
NETTACKAttack Scenario=Poison, Perturbation Budget (Δ)=4, Defense Method=NoisyGNN2026.0564.671.33
PR-BCDAttack Scenario=Poison, Perturbation Budget (Δ)=5, Defense Method=NoisyGNN2026.0564.82.8
GOttackAttack Scenario=Poison, Perturbation Budget (Δ)=5, Defense Method=NoisyGNN2026.0566.933
NETTACKAttack Scenario=Evasion, Perturbation Budget (Δ)=5, Defense Method=NoisyGNN2026.0569.071.6
NETTACKAttack Scenario=Poison, Perturbation Budget (Δ)=5, Defense Method=NoisyGNN2026.0573.61.33