Camera Pose Estimation on RealEstate10K (unseen)
93.5AUC@30VGGT
Evaluation Results
| Method | Links | ||
|---|---|---|---|
| VGGTHardware (H100 GPU)=one H100 GPU, Number of input frames (10 frames)=10 random frames, Optimization method (e.g., Bundle Adjustment)=Bundle Adjustment (BA)2025.03 | 93.5 | 1.8 | |
| VGGTHardware (H100 GPU)=one H100 GPU, Number of input frames (10 frames)=10 random frames, Runtime mode (e.g., Feed-Forward)=Feed-Forward2025.03 | 85.3 | 0.2 | |
| VGGSfM v2Hardware (H100 GPU)=one H100 GPU, Number of input frames (10 frames)=10 random frames, Optimization method=Bundle Adjustment2025.03 | 78.9 | 10 | |
| FLAREHardware (H100 GPU)=one H100 GPU, Number of input frames (10 frames)=10 random frames, Concurrent work=true2025.03 | 78.8 | 0.5 | |
| MASt3RHardware (H100 GPU)=one H100 GPU, Number of input frames (10 frames)=10 random frames2025.03 | 76.4 | 9 | |
| CUT3RHardware (H100 GPU)=one H100 GPU, Number of input frames (10 frames)=10 random frames, Concurrent work=true2025.03 | 75.3 | 0.6 | |
| Fast3RHardware (H100 GPU)=one H100 GPU, Number of input frames (10 frames)=10 random frames, Concurrent work=true2025.03 | 72.7 | 0.2 | |
| MV-DUSt3RHardware (H100 GPU)=one H100 GPU, Number of input frames (10 frames)=10 random frames, Concurrent work=true2025.03 | 71.3 | 0.6 | |
| DUSt3RHardware (H100 GPU)=one H100 GPU, Number of input frames (10 frames)=10 random frames2025.03 | 67.7 | 7 | |
| PixSfMHardware (H100 GPU)=one H100 GPU, Number of input frames (10 frames)=10 random frames2025.03 | 49.4 | — | |
| PoseDiffHardware (H100 GPU)=one H100 GPU, Number of input frames (10 frames)=10 random frames2025.03 | 48 | 7 | |
| Colmap+SPSGHardware (H100 GPU)=one H100 GPU, Number of input frames (10 frames)=10 random frames2025.03 | 15.2 | 15 |