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Adversarial Attack Success Rate (ASR) on CIFAR10

100ASRPDSG (PGD)
7.107231.223655.3479.4564Mar 5, 2025May 17, 2025Jul 29, 2025Oct 11, 2025Dec 23, 2025Mar 6, 2026May 19, 2026

Evaluation results

MethodLinks
PDSG (PGD)Architecture=ResNet18, Perturbation budget (epsilon)=8/255, Coding=Direct coding2025.03100
PDSG (PGD)Architecture=VGG11, Perturbation budget (epsilon)=8/255, Coding=Direct coding2025.0399.71
PDSG (PGD)Architecture=ResNet18, Perturbation budget (epsilon)=2/255, Coding=Direct coding2025.0369.62
SquareArchitecture=ResNet18, Perturbation budget (epsilon)=8/255, Coding=Direct coding2025.0366.1
PDSG (PGD)Architecture=ResNet18 (Adv. trained), Perturbation budget (epsilon)=8/255, Coding=Direct coding2025.0362.16
SDMTarget Model=WideResNet-28-10, Defense=VAT, Norm Constraint=l-infinity2026.0560.31
SDMTarget Model=ResNet-34, Defense=VAT, Norm Constraint=l-infinity2026.0558.79
SDMTarget Model=WideResNet-28-10, Defense=MART, Norm Constraint=l-infinity2026.0558.59
APGDTarget Model=WideResNet-28-10, Defense=VAT, Norm Constraint=l-infinity2026.0558.36
C&WTarget Model=WideResNet-28-10, Defense=VAT, Norm Constraint=l-infinity2026.0558.14
PGDTarget Model=WideResNet-28-10, Defense=VAT, Norm Constraint=l-infinity2026.0557.88
C&WTarget Model=WideResNet-28-10, Defense=MART, Norm Constraint=l-infinity2026.0557.7
SquareArchitecture=VGG11, Perturbation budget (epsilon)=8/255, Coding=Direct coding2025.0357.42
APGDTarget Model=ResNet-34, Defense=VAT, Norm Constraint=l-infinity2026.0557.28
RaySArchitecture=VGG11, Perturbation budget (epsilon)=8/255, Coding=Direct coding2025.0356.92
PGDTarget Model=ResNet-34, Defense=VAT, Norm Constraint=l-infinity2026.0556.55
SquareArchitecture=ResNet18 (Adv. trained), Perturbation budget (epsilon)=8/255, Coding=Direct coding2025.0356.54
C&WTarget Model=ResNet-34, Defense=VAT, Norm Constraint=l-infinity2026.0556.28
SDMTarget Model=WideResNet-28-10, Defense=HAT, Norm Constraint=l-infinity2026.0554.66
SDMTarget Model=ResNet-34, Defense=MART, Norm Constraint=l-infinity2026.0554.43
C&WTarget Model=WideResNet-28-10, Defense=HAT, Norm Constraint=l-infinity2026.0553.96
C&WTarget Model=ResNet-34, Defense=MART, Norm Constraint=l-infinity2026.0553.7
RaySArchitecture=ResNet18, Perturbation budget (epsilon)=8/255, Coding=Direct coding2025.0352.96
SDMTarget Model=ResNet-34, Defense=HAT, Norm Constraint=l-infinity2026.0552.92
SDMTarget Model=WideResNet-28-10, Defense=LOAT, Norm Constraint=l-infinity2026.0552.68
APGDTarget Model=WideResNet-28-10, Defense=MART, Norm Constraint=l-infinity2026.0552.46
PGDTarget Model=WideResNet-28-10, Defense=MART, Norm Constraint=l-infinity2026.0551.5
SDMTarget Model=ResNet-34, Defense=LOAT, Norm Constraint=l-infinity2026.0551.04
C&WTarget Model=WideResNet-28-10, Defense=LOAT, Norm Constraint=l-infinity2026.0550.93
C&WTarget Model=ResNet-34, Defense=HAT, Norm Constraint=l-infinity2026.0550.63
APGDTarget Model=WideResNet-28-10, Defense=HAT, Norm Constraint=l-infinity2026.0549.62
APGDTarget Model=ResNet-34, Defense=MART, Norm Constraint=l-infinity2026.0549.37
C&WTarget Model=ResNet-34, Defense=LOAT, Norm Constraint=l-infinity2026.0549.28
PGDTarget Model=WideResNet-28-10, Defense=HAT, Norm Constraint=l-infinity2026.0548.79
PGDTarget Model=ResNet-34, Defense=MART, Norm Constraint=l-infinity2026.0548.47
APGDTarget Model=ResNet-34, Defense=HAT, Norm Constraint=l-infinity2026.0547.66
APGDTarget Model=WideResNet-28-10, Defense=LOAT, Norm Constraint=l-infinity2026.0547.54
PGDTarget Model=ResNet-34, Defense=HAT, Norm Constraint=l-infinity2026.0546.91
PGDTarget Model=WideResNet-28-10, Defense=LOAT, Norm Constraint=l-infinity2026.0546.85
APGDTarget Model=ResNet-34, Defense=LOAT, Norm Constraint=l-infinity2026.0545.96
PGDTarget Model=ResNet-34, Defense=LOAT, Norm Constraint=l-infinity2026.0545.1
SquareArchitecture=ResNet18 (Adv. trained), Perturbation budget (epsilon)=2/255, Coding=Direct coding2025.0344.79
PDSG (PGD)Architecture=VGG11, Perturbation budget (epsilon)=2/255, Coding=Direct coding2025.0339.2
RaySArchitecture=ResNet18 (Adv. trained), Perturbation budget (epsilon)=8/255, Coding=Direct coding2025.0333.3
SquareArchitecture=ResNet18, Perturbation budget (epsilon)=2/255, Coding=Direct coding2025.0329.79
SquareArchitecture=VGG11, Perturbation budget (epsilon)=2/255, Coding=Direct coding2025.0326.86
RaySArchitecture=ResNet18 (Adv. trained), Perturbation budget (epsilon)=2/255, Coding=Direct coding2025.0318.1
RaySArchitecture=ResNet18, Perturbation budget (epsilon)=2/255, Coding=Direct coding2025.0313.4
RaySArchitecture=VGG11, Perturbation budget (epsilon)=2/255, Coding=Direct coding2025.0312.81
PDSG (PGD)Architecture=ResNet18 (Adv. trained), Perturbation budget (epsilon)=2/255, Coding=Direct coding2025.0310.68