EVO

3D and gaming · by Zero Density

Engine hardware platform purpose-built for game engine-based real-time rendering and compositing.

What it does

Engine hardware platform purpose-built for game engine-based real-time rendering and compositing. Designed for 24×7 operations with custom power delivery, air-cooled thermal management, and tuned Windows OS. Models include EVO III Pro, EVO III, and EVO II.

  • virtual studio production
  • augmented reality
  • extended reality
  • on-air graphics
  • broadcast graphics
Category
3D and gaming
Users
broadcasters, production teams, virtual studio operators
Public API
Not offered

Not yet disclosed: deployment options, platforms, languages and support channels.

Pricing

Pricing isn't published

Zero Density doesn't list prices publicly. Ask them for a quote.

Security and compliance

No security details published yet

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Reviews

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