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Allows users to control and record character motion in real-time using a mouse, keyboard, or gamepad directly in the browser.
Allows users to control and record character motion in real-time using a mouse, keyboard, or gamepad directly in the browser. Sessions can be exported as FBX or GLB files.
Platforms, integrations, and language support vary by plan and region. Confirm final requirements with the vendor.
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Compliance claims are normalized from current vendor documentation and independently reviewed by SOTA2.