Locomotion

3D and gaming · by Uthana, Inc.

Generates stylized walk and run cycles with precise control over speed, direction, and style (e.g., angry, zombie).

What it does

Generates stylized walk and run cycles with precise control over speed, direction, and style (e.g., angry, zombie). Optimized for clean loops with inference times under 2 seconds, supporting FBX, GLB, BVH, and Roblox/Unreal formats.

  • Generating realistic character motion from natural language prompts
  • Extracting 3D animation data from reference videos without mocap suits
  • Auto-rigging bipedal humanoid meshes for immediate animation
  • Creating seamless looping cycles for idle states and walk cycles
  • Blending discrete motion clips with natural transitions
  • Real-time character control and recording via browser
  • Integrating motion generation into AI-native platforms via API
Category
3D and gaming
Built for
Media and entertainment, Financial services and insurance
Users
Game developers, Animation studios, Film production teams, Robotics developers and 1 more
Public API
Not offered

Not yet disclosed: deployment options, platforms, languages and support channels.

Pricing

  • Free plan$0
  • Paid plans$0.02

Prices as published by Uthana, Inc., checked Oct 2026.

Security and compliance

No security details published yet

Uthana, Inc. hasn't published certifications or security practices for Locomotion that we could find. Ask their team for audit reports.

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