Volumetric Capture (4D) using Machine Vision

3D and gaming · by Eugenia Virtual Humans

In-progress research on 4D volumetric capture tools using machine vision for reconstruction of human movements and animation, capturing shape, appearance, motion, and expressions in 3D space over time. Applications include animation, video games, medical research, and biomechanics.

What it does

In-progress research on 4D volumetric capture tools using machine vision for reconstruction of human movements and animation, capturing shape, appearance, motion, and expressions in 3D space over time. Applications include animation, video games, medical research, and biomechanics.

  • Digital human creation
  • Facial expression tracking
  • Empathetic AI interactions
  • 3D model creation and optimization
  • Volumetric capture and animation
Category
3D and gaming
Built for
Healthcare and life sciences, Real estate and construction
Users
Animation industry, Healthcare, Entertainment industry, Mental health and 2 more
Public API
Not offered

Not yet disclosed: deployment options, platforms, languages and support channels.

Pricing

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Security and compliance

As reported by Eugenia Virtual Humans. Ask for audit reports before you buy.

  • appropriate technical, administrative, and physical security measures

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