Stand-alone software for physically-based texture painting with node-based procedural materials, GPU-accelerated ray-traced baking, live-link plugins for Blender, Unreal Engine...
Stand-alone software for physically-based texture painting with node-based procedural materials, GPU-accelerated ray-traced baking, live-link plugins for Blender, Unreal Engine and Unity, AI-driven texture creation processed locally, and path-traced viewport rendering. Runs on Windows, Linux, macOS, iOS and Android.
Platforms, integrations, and language support vary by plan and region. Confirm final requirements with the vendor.
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