Pixotope Technologies AS

End-to-end virtual production software platform powered by Unreal Engine for real-time photorealistic graphics, augmented reality, extended reality, and virtual studios.

Where Pixotope Technologies AS ranks

Current edition · updated Oct 20, 2026

About Pixotope Technologies AS

End-to-end virtual production software platform powered by Unreal Engine for real-time photorealistic graphics, augmented reality, extended reality, and virtual studios.

Industries served

Products

  • Real-time virtual studio and AR graphics software for live broadcasts, with integrated camera tracking, chroma keying, and compositing capabilities.

  • Template-based, rundown-driven broadcast character generator and motion design platform built on Unreal Engine's Motion Design toolset.

  • Software-based, through-the-lens camera tracking solution designed for sports broadcasting.

  • AI-powered, markerless talent tracking system using multiple witness cameras to create real-time 3D skeletal data of on-screen talent for realistic virtual shadows, reflections,...

  • Markerless camera tracking system using computer vision to analyze video feeds from drones, cable cameras, handheld cameras, and Steadicams for real-time AR graphics placement.

  • Real-time XR virtual production software using LED volumes to create immersive virtual environments with automated LED wall alignment, color matching, and multi-wall support.

  • AI-powered background segmentation tool using machine learning to automatically separate on-screen talent from any background in real-time, enabling placement of 2D and 3D graph...

  • Broadcast-quality real-time lightfield software converting 2D turntable footage into 360° trackable AR assets for live broadcasts.

  • Flexible markerless or marker-based tracking for any environment; Marker Edition is optimized for indoor studios using infrared markers.

What customers say

“Pixotope solves the complexities of creating content in a world of merging realities and changing business models.”
CustomerPixotope Technologies AS customer
  • Case study

    Pixotope reports that SVT combined its platform with Erizos Studio to blend real and virtual environments for broadcasting. The vendor attributes reduced production costs and setup times, often under 15 minutes, to the…

    Case study
  • Pixotope Fly

    Pixotope reports that CCTV used Pixotope Fly for aerial AR at five locations during the 2025 Spring Festival Gala. The vendor says its computer-vision tracking handled nighttime conditions without additional drone…

    Case study
  • Pixotope Graphics XR Edition

    Pixotope reports that MYREZE and Valve used its XR edition for Dota 2 International. The detail-page body describes MYREZE blending an LED wall with AR set extensions to create an immersive broadcast environment.

    Case study

Security and compliance

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Latest updates from Pixotope Technologies AS

User milestone

Fox Sports Uses Pixotope for 2026 FIFA World Cup Coverage

Fox Sports utilized Pixotope technology for its 2026 FIFA World Cup studio coverage. The broadcast relied on 32 Pixotope XR engines to drive a large LED volume and integrate real-time augmented and extended reality graphics directly into the set architecture.

CustomerFox Sports
Company news

Nanyang Polytechnic Installs Pixotope for Virtual Production Education

Nanyang Polytechnic’s School of Business Management in Singapore has installed the Pixotope Virtual Production platform. The installation includes Pixotope graphics software, Pixotope Vision camera tracking, and TalenTrack talent tracking systems to provide students with professional-grade virtual production training, covering AR, XR, and real-time content creation workflows.

CustomerNanyang Polytechnic