Evolutionarily Stable Strategies (ESS) identification on 100 random symmetric games (randomly generated)
0.0145Mean Total Runtime (s)ESS computation algorithm
Evaluation Results
| Method | Links | ||||
|---|---|---|---|---|---|
| ESS computation algorithmK (number of pure strategies)=32025.11 | 0.0145 | 0.0115 | 0.0056 | 0.002 | |
| ESS computation algorithmK (number of pure strategies)=42025.11 | 0.061 | 0.051 | 0.0116 | 0.003 | |
| ESS computation algorithmK (number of pure strategies)=52025.11 | 0.2024 | 0.1935 | 0.0195 | 0.003 | |
| ESS computation algorithmK (number of pure strategies)=62025.11 | 1.0262 | 0.959 | 0.0375 | 0.003 | |
| ESS computation algorithmK (number of pure strategies)=72025.11 | 3.7865 | 3.4465 | 0.2926 | 0.004 | |
| ESS computation algorithmK (number of pure strategies)=82025.11 | 13.8159 | 13.452 | 0.7645 | 0.005 |