# Action Controllability on CrossFPS (unseen scenes)

Source: [Action Controllability on CrossFPS (unseen scenes)](<https://www.sota2.com/research/sota/action-controllability-on-crossfps-unseen-scenes>)

Collection index: [llms.txt](<https://www.sota2.com/research/llms.txt>)

Data updated: 2026-05-25T08:24:38.851Z

Evaluation of Action Controllability performance on the CrossFPS dataset, specifically focusing on unseen scenes, using metrics related to object interaction and environment control.

A research result applies to its stated dataset, split, metric and evaluation configuration. Compare like-for-like settings, preserve the metric's unit and direction, and distinguish paper-reported results from independent reproduction. The best result recorded here is not a claim of exhaustive, current global coverage.

| Scope | Recorded value |
| --- | --- |
| Task | Action Controllability |
| Dataset (including any stated split) | CrossFPS (unseen scenes) |
| Metric | Fire Controllability |
| Unit | PERCENT |
| Direction | Higher is better |
| Results loaded | 4 of 4 |
| Coverage | All results currently returned for this benchmark |

Evaluation settings may differ between results. The original papers and recorded configurations are needed to establish comparability. A shared metric name alone does not establish an identical protocol.

## Metrics

- [Fire Controllability](<https://www.sota2.com/research/sota/action-controllability-on-crossfps-unseen-scenes.md?metric=Fire%20Controllability>): Higher is better; unit: PERCENT.

- [Scope Controllability](<https://www.sota2.com/research/sota/action-controllability-on-crossfps-unseen-scenes.md?metric=Scope%20Controllability>): Higher is better; unit: PERCENT.

- [Scope and Fire Controllability](<https://www.sota2.com/research/sota/action-controllability-on-crossfps-unseen-scenes.md?metric=Scope%20and%20Fire%20Controllability>): Higher is better; unit: PERCENT.

- [Move and Fire Controllability](<https://www.sota2.com/research/sota/action-controllability-on-crossfps-unseen-scenes.md?metric=Move%20and%20Fire%20Controllability>): Higher is better; unit: PERCENT.

- [Switch and Fire Controllability](<https://www.sota2.com/research/sota/action-controllability-on-crossfps-unseen-scenes.md?metric=Switch%20and%20Fire%20Controllability>): Higher is better; unit: PERCENT.

- [Object Interaction Controllability](<https://www.sota2.com/research/sota/action-controllability-on-crossfps-unseen-scenes.md?metric=Object%20Interaction%20Controllability>): Higher is better; unit: PERCENT.

- [Environment Control Controllability](<https://www.sota2.com/research/sota/action-controllability-on-crossfps-unseen-scenes.md?metric=Environment%20Control%20Controllability>): Higher is better; unit: PERCENT.

- [NPC Controllability](<https://www.sota2.com/research/sota/action-controllability-on-crossfps-unseen-scenes.md?metric=NPC%20Controllability>): Higher is better; unit: PERCENT.

- [Average Controllability Score](<https://www.sota2.com/research/sota/action-controllability-on-crossfps-unseen-scenes.md?metric=Average%20Controllability%20Score>): Higher is better; unit: PERCENT.

## Recorded results

| Method | Fire Controllability | Result date | Report paper |
| --- | --- | --- | --- |
| SCOPE | 94 | Not recorded | 6a13d75d6f71c5ae7dc9e704 |
| LingBot-World (Act) | 82 | Not recorded | 6a13d75d6f71c5ae7dc9e704 |
| HY-World 1.5 | 4 | Not recorded | 6a13d75d6f71c5ae7dc9e704 |
| Matrix-Game 3.0 | 0 | Not recorded | 6a13d75d6f71c5ae7dc9e704 |

### SCOPE

Fire Controllability: 94. Result ID: 6a140730fbc373592c0b2657.

[Reporting paper](<https://www.sota2.com/research/paper/6a13d75d6f71c5ae7dc9e704.md>)

[Method origin paper](<https://www.sota2.com/research/paper/6a13d75d6f71c5ae7dc9e704.md>)

[Implementation](<https://github.com/z2tong/SCOPE>)

Recorded evaluation configuration: Not recorded. This record does not assert independent reproduction.

### LingBot-World (Act)

Fire Controllability: 82. Result ID: 6a140730fbc373592c0b2656.

[Reporting paper](<https://www.sota2.com/research/paper/6a13d75d6f71c5ae7dc9e704.md>)

[Method origin paper](<https://www.sota2.com/research/paper/697ae9b7a2b28e761d87d11b.md>)

[Implementation](<https://github.com/Robbyant/lingbot-world/>)

Recorded evaluation configuration: Not recorded. This record does not assert independent reproduction.

### HY-World 1.5

Fire Controllability: 4. Result ID: 6a14072ffbc373592c0b2655.

[Reporting paper](<https://www.sota2.com/research/paper/6a13d75d6f71c5ae7dc9e704.md>)

[Method origin paper](<https://www.sota2.com/research/paper/692d2143d6b0dd33429318ce.md>)

Recorded evaluation configuration: Not recorded. This record does not assert independent reproduction.

### Matrix-Game 3.0

Fire Controllability: 0. Result ID: 6a14072ffbc373592c0b2654.

[Reporting paper](<https://www.sota2.com/research/paper/6a13d75d6f71c5ae7dc9e704.md>)

[Method origin paper](<https://www.sota2.com/research/paper/69dc78607d0172140ec78902.md>)

Recorded evaluation configuration: Not recorded. This record does not assert independent reproduction.

Page 1 of 1. This is an index page, not the full collection.
