# On rankings in multiplayer games with an application to the game of Whist

Source: [On rankings in multiplayer games with an application to the game of Whist](<https://www.sota2.com/research/paper/69cdf8450636e5bf4afccd1b>)

Collection index: [llms.txt](<https://www.sota2.com/research/llms.txt>)

Data updated: 2026-04-03T05:00:04.568Z

Authors: Alexis Coyette, Charles Modera, Candy Sonveaux, Judica\\"el Mohet, Franc\\c{c}ois-Gr\\'egoire Bierwart, Sylverio Pool Marquez, Jarod Ketcha Kouakep, C\\'edric Simal, Komlan Fiagbe, Violaine Piengeon, Martin Moriam\\'e, Justine Bodart, Marie Dorchain, Maxime Lucas, Rommel Tchinda Djeudjo, Gianluca Peri, Eve Tilman

Published: 2026-04-01T08:51:27.000Z

## Abstract

We propose a novel extension of the Bradley-Terry model to multiplayer games and adapt a recent algorithm by Newman \[1\] to our model. We demonstrate the use of our proposed method on synthetic datasets and on a real dataset of games of cards.

## Recorded benchmark results

A research result applies to its stated dataset, split, metric and evaluation configuration. Compare like-for-like settings, preserve the metric's unit and direction, and distinguish paper-reported results from independent reproduction. The best result recorded here is not a claim of exhaustive, current global coverage.

- [Player Ranking on 300 Whist games](<https://www.sota2.com/research/sota/player-ranking-on-300-whist-games.md>): Player Ranking; 300 Whist games; Win Rate: 17.

## Original sources and implementation

[Original paper](<https://arxiv.org/abs/2604.00641>)

[PDF](<https://arxiv.org/pdf/2604.00641.pdf>)
