# RT-GuIDE: Real-Time Gaussian Splatting for Information-Driven Exploration

Source: [RT-GuIDE: Real-Time Gaussian Splatting for Information-Driven Exploration](<https://www.sota2.com/research/paper/68fa7be31e209131cea8b16b>)

Collection index: [llms.txt](<https://www.sota2.com/research/llms.txt>)

Data updated: 2025-10-26T05:51:17.805Z

Authors: Yuezhan Tao, Dexter Ong, Varun Murali, Igor Spasojevic, Pratik Chaudhari, Vijay Kumar

Published: 2024-09-26T17:58:05.000Z

## Abstract

We propose a framework for active mapping and exploration that leverages Gaussian splatting for constructing dense maps. Further, we develop a GPU-accelerated motion planning algorithm that can exploit the Gaussian map for real-time navigation. The Gaussian map constructed onboard the robot is optimized for both photometric and geometric quality while enabling real-time situational awareness for autonomy. We show through viewpoint selection experiments that our method yields comparable Peak Signal-to-Noise Ratio (PSNR) and similar reconstruction error to state-of-the-art approaches, while being orders of magnitude faster to compute. In closed-loop physics-based simulation and real-world experiments, our algorithm achieves better map quality (at least 0.8dB higher PSNR and more than 16% higher geometric reconstruction accuracy) than maps constructed by a state-of-the-art method, enabling semantic segmentation using off-the-shelf open-set models. Experiment videos and more details can be found on our project page: https://tyuezhan.github.io/RT GuIDE/

## Recorded benchmark results

A research result applies to its stated dataset, split, metric and evaluation configuration. Compare like-for-like settings, preserve the metric's unit and direction, and distinguish paper-reported results from independent reproduction. The best result recorded here is not a claim of exhaustive, current global coverage.

## Original sources and implementation

[Original paper](<https://arxiv.org/abs/2409.18122>)

[PDF](<https://arxiv.org/pdf/2409.18122.pdf>)
