# EASG-Bench: Video Q&A Benchmark with Egocentric Action Scene Graphs

Source: [EASG-Bench: Video Q&A Benchmark with Egocentric Action Scene Graphs](<https://www.sota2.com/research/paper/68fa7a611e209131cea82bc1>)

Collection index: [llms.txt](<https://www.sota2.com/research/llms.txt>)

Data updated: 2025-10-26T05:19:03.690Z

Authors: Ivan Rodin, Tz-Ying Wu, Kyle Min, Sharath Nittur Sridhar, Antonino Furnari, Subarna Tripathi, Giovanni Maria Farinella

Published: 2025-06-06T06:33:16.000Z

## Abstract

We introduce EASG-Bench, a question-answering benchmark for egocentric videos where the question-answering pairs are created from spatio-temporally grounded dynamic scene graphs capturing intricate relationships among actors, actions, and objects. We propose a systematic evaluation framework and evaluate several language-only and video large language models (video-LLMs) on this benchmark. We observe a performance gap in language-only and video-LLMs, especially on questions focusing on temporal ordering, thus identifying a research gap in the area of long-context video understanding. To promote the reproducibility of our findings and facilitate further research, the benchmark and accompanying code are available at the following GitHub page: https://github.com/fpv-iplab/EASG-bench.

## Recorded benchmark results

A research result applies to its stated dataset, split, metric and evaluation configuration. Compare like-for-like settings, preserve the metric's unit and direction, and distinguish paper-reported results from independent reproduction. The best result recorded here is not a claim of exhaustive, current global coverage.

## Original sources and implementation

[Original paper](<https://arxiv.org/abs/2506.05787>)

[PDF](<https://arxiv.org/pdf/2506.05787.pdf>)
