# Real-Time Monocular Human Depth Estimation and Segmentation on Embedded Systems

Source: [Real-Time Monocular Human Depth Estimation and Segmentation on Embedded Systems](<https://www.sota2.com/research/paper/68fa6a9a1e209131cea29534>)

Collection index: [llms.txt](<https://www.sota2.com/research/llms.txt>)

Data updated: 2025-10-25T23:29:26.390Z

Authors: Shan An, Fangru Zhou, Mei Yang, Haogang Zhu, Changhong Fu, Konstantinos A. Tsintotas

Published: 2021-08-24T03:26:08.000Z

## Abstract

Estimating a scene's depth to achieve collision avoidance against moving pedestrians is a crucial and fundamental problem in the robotic field. This paper proposes a novel, low complexity network architecture for fast and accurate human depth estimation and segmentation in indoor environments, aiming to applications for resource-constrained platforms (including battery-powered aerial, micro-aerial, and ground vehicles) with a monocular camera being the primary perception module. Following the encoder-decoder structure, the proposed framework consists of two branches, one for depth prediction and another for semantic segmentation. Moreover, network structure optimization is employed to improve its forward inference speed. Exhaustive experiments on three self-generated datasets prove our pipeline's capability to execute in real-time, achieving higher frame rates than contemporary state-of-the-art frameworks (114.6 frames per second on an NVIDIA Jetson Nano GPU with TensorRT) while maintaining comparable accuracy.

## Recorded benchmark results

A research result applies to its stated dataset, split, metric and evaluation configuration. Compare like-for-like settings, preserve the metric's unit and direction, and distinguish paper-reported results from independent reproduction. The best result recorded here is not a claim of exhaustive, current global coverage.

## Original sources and implementation

[Original paper](<https://arxiv.org/abs/2108.10506>)

[PDF](<https://arxiv.org/pdf/2108.10506.pdf>)
