# Overcoming Obstructions via Bandwidth-Limited Multi-Agent Spatial Handshaking

Source: [Overcoming Obstructions via Bandwidth-Limited Multi-Agent Spatial Handshaking](<https://www.sota2.com/research/paper/68fa6a421e209131cea270e9>)

Collection index: [llms.txt](<https://www.sota2.com/research/llms.txt>)

Data updated: 2025-10-25T23:20:37.043Z

Authors: Nathaniel Glaser, Yen-Cheng Liu, Junjiao Tian, Zsolt Kira

Published: 2021-07-01T22:56:47.000Z

## Abstract

In this paper, we address bandwidth-limited and obstruction-prone collaborative perception, specifically in the context of multi-agent semantic segmentation. This setting presents several key challenges, including processing and exchanging unregistered robotic swarm imagery. To be successful, solutions must effectively leverage multiple non-static and intermittently-overlapping RGB perspectives, while heeding bandwidth constraints and overcoming unwanted foreground obstructions. As such, we propose an end-to-end learn-able Multi-Agent Spatial Handshaking network (MASH) to process, compress, and propagate visual information across a robotic swarm. Our distributed communication module operates directly (and exclusively) on raw image data, without additional input requirements such as pose, depth, or warping data. We demonstrate superior performance of our model compared against several baselines in a photo-realistic multi-robot AirSim environment, especially in the presence of image occlusions. Our method achieves an absolute 11% IoU improvement over strong baselines.

## Recorded benchmark results

A research result applies to its stated dataset, split, metric and evaluation configuration. Compare like-for-like settings, preserve the metric's unit and direction, and distinguish paper-reported results from independent reproduction. The best result recorded here is not a claim of exhaustive, current global coverage.

## Original sources and implementation

[Original paper](<https://arxiv.org/abs/2107.00771>)

[PDF](<https://arxiv.org/pdf/2107.00771.pdf>)
