# YolactEdge: Real-time Instance Segmentation on the Edge

Source: [YolactEdge: Real-time Instance Segmentation on the Edge](<https://www.sota2.com/research/paper/68fa69b11e209131cea2374b>)

Collection index: [llms.txt](<https://www.sota2.com/research/llms.txt>)

Data updated: 2025-10-25T23:05:39.232Z

Authors: Haotian Liu, Rafael A. Rivera Soto, Fanyi Xiao, Yong Jae Lee

Published: 2020-12-22T18:58:18.000Z

## Abstract

We propose YolactEdge, the first competitive instance segmentation approach that runs on small edge devices at real-time speeds. Specifically, YolactEdge runs at up to 30.8 FPS on a Jetson AGX Xavier (and 172.7 FPS on an RTX 2080 Ti) with a ResNet-101 backbone on 550x550 resolution images. To achieve this, we make two improvements to the state-of-the-art image-based real-time method YOLACT: (1) applying TensorRT optimization while carefully trading off speed and accuracy, and (2) a novel feature warping module to exploit temporal redundancy in videos. Experiments on the YouTube VIS and MS COCO datasets demonstrate that YolactEdge produces a 3-5x speed up over existing real-time methods while producing competitive mask and box detection accuracy. We also conduct ablation studies to dissect our design choices and modules. Code and models are available at https://github.com/haotian-liu/yolact\_edge.

## Recorded benchmark results

A research result applies to its stated dataset, split, metric and evaluation configuration. Compare like-for-like settings, preserve the metric's unit and direction, and distinguish paper-reported results from independent reproduction. The best result recorded here is not a claim of exhaustive, current global coverage.

## Original sources and implementation

[Original paper](<https://arxiv.org/abs/2012.12259>)

[PDF](<https://arxiv.org/pdf/2012.12259.pdf>)
