# Deformable Filter Convolution for Point Cloud Reasoning

Source: [Deformable Filter Convolution for Point Cloud Reasoning](<https://www.sota2.com/research/paper/68fa661e1e209131cea0e7a1>)

Collection index: [llms.txt](<https://www.sota2.com/research/llms.txt>)

Data updated: 2025-10-25T21:43:30.383Z

Authors: Yuwen Xiong, Mengye Ren, Renjie Liao, Kelvin Wong, Raquel Urtasun

Published: 2019-07-30T17:09:12.000Z

## Abstract

Point clouds are the native output of many real-world 3D sensors. To borrow the success of 2D convolutional network architectures, a majority of popular 3D perception models voxelize the points, which can result in a loss of local geometric details that cannot be recovered. In this paper, we propose a novel learnable convolution layer for processing 3D point cloud data directly. Instead of discretizing points into fixed voxels, we deform our learnable 3D filters to match with the point cloud shape. We propose to combine voxelized backbone networks with our deformable filter layer at 1) the network input stream and 2) the output prediction layers to enhance point level reasoning. We obtain state-of-the-art results on LiDAR semantic segmentation and producing a significant gain in performance on LiDAR object detection.

## Recorded benchmark results

A research result applies to its stated dataset, split, metric and evaluation configuration. Compare like-for-like settings, preserve the metric's unit and direction, and distinguish paper-reported results from independent reproduction. The best result recorded here is not a claim of exhaustive, current global coverage.

## Original sources and implementation

[Original paper](<https://arxiv.org/abs/1907.13079>)

[PDF](<https://arxiv.org/pdf/1907.13079.pdf>)
